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Pokémon Duel library

Every ability in the Pokémon Duel Remake, and the figures that have it.

393 abilities

Proactive

Ability

In battles on your turn, this Pokémon deals +20 damage. If this Pokémon has evolved, it gains +1 MP.

1 figure: Brionne

Psychic Amplifier

Ability

If this Pokémon is using the Twisted Spoon plate, it can attack Pokémon that are 2 steps away. While it does, this Pokémon's Attacks have Range 2.

Psychic Arrow

Ability

This Pokémon can MP move through your Pokémon and opposing Fighting-type and Poison-type Pokémon. If there are opposing Pokémon on all entry points, this Pokémon games +1 MP.

1 figure: Espeon

Psychic Net

Ability

In battles on your turn, you may respin x the number of your other Reuniclus on the field.

1 figure: Reuniclus

Psychic Sensor

Ability

Battle opponents have the in-battle effects of their Abilities nullified.

1 figure: Gallade

Psychic Surge

Ability

This ability is only valid on your turn. This Pokémon can MP-Move past non-Fairy-type Pokémon on the field. When this Pokémon is on the field, your Psychic-type Pokémon gain +1 ☆. (This effect is not cumulative.) The Gold Attacks of Pokémon within 2 steps of this Pokémon become White Attacks.

1 figure: Tapu Lele

Psycho Invasion

Ability

This Pokémon can attack opposing Pokémon within 3 steps. If it wins a battle against a Pokémon 2 or 3 steps away, that Pokémon becomes confused instead of being knocked out.

Pulsar Venom

Ability

Ultra Beast. When this Pokémon moves to the field, or appears as an Evolution, it excludes each player's used plates from the duel. After its first battle since moving to the field, it poisons its battle opponent and each Pokémon that has a special condition.

1 figure: Naganadel

Purification

Ability

When this Pokémon moves from the bench to the field, remove any special conditions and Curse markers from all the Pokémon you have in the duel.

1 figure: Suicune

Queen's Final Orders

Ability

While this Pokémon is on the field, you may choose a Combee on the field. That Combee's Gust becomes Bug Bite, a Gold Attack with 50 damage. If this Pokémon is knocked out by an opposing Pokémon's Attack, the chosen Combee evolves into Vespiquen, if possible, and this Pokémon reverts its evolution.

1 figure: Vespiquen

Queenly Majesty

Ability

All Gold Attacks of opposing Pokémon adjacent to this Pokémon become Misses.

1 figure: Tsareena

Raging Wind

Ability

This Pokémon may MP move past other Pokmon on the field. While this Pokémon is on the field, the Gold Attacks of burned opposing Pokémon become Misses. Opposing Pokémon adjacent to this Pokémon cannot change forms with an Ability.

Raid

Ability

Instead of using an MP move, this Pokémon can move to a point 3 spaces away from an opponent's Pokémon. In that case, it must attack, if possible.

1 figure: Gible

Rally

Ability

This Pokémon's Ember gains +20 damage for each of your Pokémon in the P.C.

Rampager

Ability

This Pokémon may MP move through other Pokémon on the field. Pokémon that are knocked out by the Attacks of this Pokémon are temporarily excluded from the duel and can move to their P.C. after 5 turns.

1 figure: Gyarados

Rapid Calculation

Ability

While this Pokémon is on the field, the effects of Abilities that allow one to respin or force respins in battle are nullified. If this Pokémon has evolved, it gains +1 MP.

1 figure: Metagross

Refraction

Ability

Friendly Pokémon next to this Pokémon cannot be affected by any new status effects.

1 figure: Bronzor

Regenerator

Ability

If one of your other Pokémon is knocked out, and this Pokémon is in the P.C., this Pokémon moves to the bench.

1 figure: Tangela

Ripped Sky Reign

Ability

This Pokémon can MP move over other Pokémon on the field. While this Pokémon is on the field, when your Dragon-type Pokémon attack, their battle opponents' Blue Attacks become Misses. Your Dragon-type and Flying-type Pokémon each deal +10 damage.

RKS System

Ability

This Pokémon may MP move over non-Flying-type Pokémon on the field. When this Pokémon moves to the field or appears as an Evolution, choose one Pokémon on the field. While this Pokémon is on the field, its type becomes the type of the chosen Pokémon. This Pokémon cannot be surrounded by Ultra Beasts. This Pokémon is not moved to the Ultra Space by the Attack effects of opposing Pokémon.

1 figure: Silvally

Rocket Ride

Ability

In its first battle after moving to the field, this Pokémon's Flamethrower becomes Flame Gun (the battle opponent and one Pokémon directly behind it are knocked out). At the start of your turn, instead of an MP move, you may move an adjacent Pokémon to a point 3 steps away from this Pokémon. If you do, this Pokémon moves to the Ultra Space. Your turn ends.

1 figure: Celesteela

Rough Skin

Ability

If this Pokémon is not affected by a special condition, attach a Cracked marker to any Pokémon that battle it.

1 figure: Sharpedo

Rubbery Repulsion

Ability

If the battle opponent of this Pokémon spins an Attack of 130 or more damage, this Pokémon is not knocked out. Instead. while the battle opponent is on the field, that Pokémon deals -10 damage.

2 figures: Scrafty Scraggy

Ruinous Helix

Ability

Before this Pokémon uses an MP move, you may change between its Mega Evolutions. This Pokémon is not knocked out in battle (if it would be, it moves to the bench instead). When this Pokémon battles, this Pokémon's number of Mega Evolution turns increases by 2. Your Psychic-type Pokémon and Fighting-type Pokémon deal +10 damage.

Run Away

Ability

When this Pokémon is attacked, it can move to the bench. If it does, it gains Wait.

1 figure: Pachirisu

Run Off

Ability

Before using this Pokémon, you can switch its position with another one of your own Pokémon in an adjacent space.

1 figure: Aipom

Rush In

Ability

Instead of making an MP move, this Pokémon may route move to a point 1-4 steps away in a straight line. If it does, this Pokémon counts as having already battled. Your turn ends.

2 figures: Rapidash Ponyta

Sacred Fencer

Ability

This Ability is only valid on your turn. When this Pokémon is on the field, Sword of Justice from your Pokémon deals +30 damage. The battle opponent of those Pokémon cannot move by effects other than the Attack effects of those Pokémon until the end of battle.

Sand Blizzard

Ability

Your opponent's Fly Away effects are nullified. When this Pokémon is on the field and has evolved, the Soar effects of Pokémon on the field are nullified.

1 figure: Flygon

Sand Stream

Ability

Opposing Pokémon cannot move this Pokémon with the effects of abilities or attacks. When this Pokémon enters the field, it summons a sandstorm.

1 figure: Hippowdon

Sand Veil

Ability

The first time this Pokémon is attacked after moving to the field, it may move under the attacking Pokémon to another adjacent point. If it does, no battle occurs.

Sap Sipper

Ability

If the battle opponent is a Grass-type Pokémon, this Pokémon is not knocked out in battle.

1 figure: Stantler

Scarlet Bladewings

Ability

Pokémon that this Pokémon moves over using Fly are knocked out. Your Dragon-type Pokémon deal +10 damage and your Flying-type Pokémon deal +10 damage.

1 figure: Mega Salamence

Scrappy

Ability

This Pokémon cannot be knocked out if it's not affected by a special condition and its battle opponent is a Ghost-type Pokémon.

1 figure: Kangaskhan

Sensu

Ability

This Pokémon can MP move through other Pokémon on the field. When this Pokémon is on the field, your Ghost-type Pokémon deal +1 damage for each Ghost-type Pokémon on the field.

Sentry

Ability

This Pokémon can MP move over opposing non-Flying-type Pokémon on the field. When this Pokémon surrounds an opposing Pokémon, if there are three or more opposing Pokémon on the field with the same name as the surrounded Pokémon, the surrounded Pokémon is excluded from the duel.

1 figure: Sigilyph

Serene Light

Ability

When this Pokémon is knocked out, move all Pokémon in your P.C. and all excluded Pokémon belonging to either player to their benches, other than this Pokémon.

1 figure: Ho-Oh

Shadow Shield

Ability

The battle opponent of this Pokémon cannot move by effects other than the Attacks of this Pokémon until the end of battle. If this Pokémon is not affected by a special condition, halve the Attack damage dealt to this Pokémon by the battle opponent. This Pokémon can move through other Pokémon on the field.

1 figure: Lunala

Shed Skin

Ability

At the beginning of your turn, you may remove all special conditions from this Pokémon. When you do, you may evolve this Pokémon, if possible. Your turn ends.

2 figures: Arbok Dragonair

Shell Armor

Ability

This Pokémon is not knocked out by the knockout-causing Attack effects of opponents.

1 figure: Turtonator

Shell Spinner

Ability

If this Pokémon's spin-again Attack ends with a multiplier of ×1, you may spin once more.

1 figure: Wartortle

Shelter

Ability

This Pokémon and your adjacent Pokémon cannot be knocked out by the effects of Attacks.

Silver Fist

Ability

If this Pokémon is not affected by a special condition, it is not knocked out by Gold Attacks from its battle opponents.

1 figure: Lucario

Ability data from the Pokémon Duel Remake.

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