Bolt Strike
White attackThe battle opponent becomes paralyzed.
Every attack in the Pokémon Duel Remake, and the figures that have it.
583 attacks
The battle opponent becomes paralyzed.
An opposing Pokémon adjacent to the battle opponent spins, and if it spins a Gold Attack then it is knocked out.
Deals ×2 damage if one of your own Reuniclus is within 2 steps of this Pokémon.
If the battle opponent is burned, attach a Branded marker to the battle opponent. The effects of abilities of Branded Pokémon that increase or decrease Attack damage are nullified.
This Pokémon is knocked out if the opponent's Attack deals more than half the damage that this Pokémon's Attack deals.
Your opponent's Energy Plate-based effects are lost.
Spin again until Bright Flame* does not land - damage is multiplied by the number of Bright Flame* spins. *Note that all adjacent Pokémon become burned.
Adjacent opposing Pokémon are knocked 1 step back. Those Pokémon gain wait.
No effect text.
No effect text.
Return the battle opponent to its start-of-the-duel state excluding evolution and any special conditions.
Spin again until an Attack other than Bulk Up is spun. Damage Attacks deal +40 damage.
This Pokémon knocks the battle opponent one step back and claims its previous spot.
No effect text.
Spin again until Bullet Seed does not land - damage is multiplied by the number of Bullet Seed spins.
Opposing Pokémon adjacent to your Seismitoad, Palpitoad and Tympole gain Wait.
This Pokémon jumps over the battle opponent and lands 1-2 steps away.
Deals ×2 damage if the battle opponent is paralyzed.
Moves your Murkrow in the P.C. to the bench.
Move one of your Pokémon that is in the Ultra Space to a point 2 steps away from this Pokémon.
This Pokémon and the battle opponent become confused.
Attaches a Cracked marker to the battle opponent if the battle opponent spins an Attack of 130 or more damage.
Attaches an MP -2 marker to the battle opponent. Battle opponent gains Wait 3.
Poisons and attaches a Clinging Gas marker to an opposing Pokémon within 2 steps. The effects of Abilities of Pokémon with that marker that decrease Attack damage are nullified.
No effect text.
No effect text.
The battle opponent becomes burned.
If the battle opponent's Attack is 100 damage or below, this Pokémon cannot be knocked out.
The battle opponent becomes confused.
No effect text.
The battle opponent now has Wait.
The battle opponent, and a succession of opposing Pokémon adjacent to it, gain Wait 3.
Choose one opposing Pokémon on the field and spin for it. If it spins a Miss or a White Attack, it is knocked out.
Changes this Pokémon's type to the battle opponent's.
Wile this Pokémon is on the field, this Pokémon gains +1☆ and +1 MP. This effect is not cumulative.
In this Pokémon's next battle, it cannot be knocked out.
If the battle opponent's Attack is 20 or more, the opponent is knocked out instead of this Pokémon.
Spin again - If Crabhammer is spun, it deals 50+ damage.
Spin again - if Cross Chop is spun, it deals +50 damage.
No effect text.
If the battle opponent spins an Attack of 110 damage or higher, the battle opponent is knocked out instead of this Pokémon.
No effect text.
No effect text.
If the battle opponent has a Cracked marker on it, exclude the battle opponent from the duel unless it is a Fire-type Pokémon.
No effect text.
If the battle opponent has a Cracked marker on it, this Pokémon takes no damage and the battle opponent is knocked out unless it is a Fire-type Pokémon.
Choose one of your opponent's unused Plates. That Plate cannot be used during your opponent's next turn.
Attach a Curse marker to the battle opponent. (A Pokémon that is knocked out in this condition is excluded from the duel.)
No effect text.
The battle opponent is moved to the bench and gains Wait.
Attack data from the Pokémon Duel Remake.