Join on DiscordPokémon Duel remake Buy Divani a coffee

Pokémon Duel library

Every plate from the original game. 152 plates.

Pokémon plate Rarity rare

Douse Drive EX

Select 1 of your Genesect on the fieldor on the bench. During this turn, that Pokémon can re-spin 1 time during battle. Also, if the fainted battle opponent is a Fire-type, Ground-type or Rock-type, the opponent will be excluded from the duel.

Douse Drive EX

Pokémon Cost 1

Select 1 of your Genesect on the fieldor on the bench. During this turn, that Pokémon can re-spin 1 time during battle. Also, if the fainted battle opponent is a Fire-type, Ground-type or Rock-type, the opponent will be excluded from the duel.

Pokémon Duel

Pokémon plate Rarity rare

Chill Drive EX

Select 1 of your Genesect on the fieldor on the bench. During this turn, that Pokémon can re-spin 1 time during battle. Also, if the fainted battle opponent is a Grass-type, Ground-type, Flying-type or Dragon-type, the opponent will be excluded from the duel.

Chill Drive EX

Pokémon Cost 1

Select 1 of your Genesect on the fieldor on the bench. During this turn, that Pokémon can re-spin 1 time during battle. Also, if the fainted battle opponent is a Grass-type, Ground-type, Flying-type or Dragon-type, the opponent will be excluded from the duel.

Pokémon Duel

Pokémon plate Rarity rare

Shock Drive EX

Select 1 of your Genesect on the fieldor on the bench. During this turn, that Pokémon can re-spin 1 time during battle. Also, if the fainted battle opponent is a Water-type or Flying-type, the opponent will be excluded from the duel.

Shock Drive EX

Pokémon Cost 1

Select 1 of your Genesect on the fieldor on the bench. During this turn, that Pokémon can re-spin 1 time during battle. Also, if the fainted battle opponent is a Water-type or Flying-type, the opponent will be excluded from the duel.

Pokémon Duel

Pokémon plate Rarity rare

Cosmo Energy

During this duel, when your Deoxys is attacked, before the battle, you may switch that Deoxys with another of your Deoxys on the field or bench. Your turn ends

Cosmo Energy

Pokémon Cost 1

During this duel, when your Deoxys is attacked, before the battle, you may switch that Deoxys with another of your Deoxys on the field or bench. Your turn ends

Pokémon Duel

Pokémon plate Rarity rare

Flame Energy

During this duel, your Fire-type Pokémon cannot be frozen or burned. Your turn ends

Flame Energy

Pokémon Cost 1

During this duel, your Fire-type Pokémon cannot be frozen or burned. Your turn ends

Pokémon Duel

Battle plate Rarity rare

Overdrive

Choose on of your Reshiram, Zekrom, Black Kyurem or White Kyurem on the field. Remove all special conditions affecting that Pokémon. (Except Wait.). While that Pokémon is on the field, that Pokémon deals +30 damage

Overdrive

Battle Cost 1

Choose on of your Reshiram, Zekrom, Black Kyurem or White Kyurem on the field. Remove all special conditions affecting that Pokémon. (Except Wait.). While that Pokémon is on the field, that Pokémon deals +30 damage

Pokémon Duel

Pokémon plate Rarity rare

Land's Energy

During this duel, the effect of Land's Wrath from your Zygarde becomes "Spin for all of the opponent's Pokémon on the field, excluding Flying-types. If it lands on Purple Attacks, the Pokémon Faints". Your turn ends

Land's Energy

Pokémon Cost 1

During this duel, the effect of Land's Wrath from your Zygarde becomes "Spin for all of the opponent's Pokémon on the field, excluding Flying-types. If it lands on Purple Attacks, the Pokémon Faints". Your turn ends

Pokémon Duel

Pokémon plate Rarity rare

el

Choose 1 of your Rhyperior on the field or bench. Until the end of the duel, the effect of that Rhyperior's Rock Wrecker becomes: : "Knock out 1 of your opponent's Fire, Ice, Flying or Bug-type Pokémon that are 1, 2 or 3 steps away." Your turn ends

el

Pokémon Cost 1

Choose 1 of your Rhyperior on the field or bench. Until the end of the duel, the effect of that Rhyperior's Rock Wrecker becomes: : "Knock out 1 of your opponent's Fire, Ice, Flying or Bug-type Pokémon that are 1, 2 or 3 steps away." Your turn ends

Pokémon Duel

Pokémon plate Rarity uncommon

Concentrated Fertilizer

Select 1 of your Grass-type pokémon on the field or bench. For this turn, that Pokémon gains ★+1. It also gains damage +20

Concentrated Fertilizer

Pokémon Cost 1

Select 1 of your Grass-type pokémon on the field or bench. For this turn, that Pokémon gains ★+1. It also gains damage +20

Pokémon Duel

Pokémon plate Rarity uncommon

Sticky Grass

Select one of your Grass-type Pokémon on the field. While that Pokémon is on the field, the battle opponent of that Pokémon cannot respin. Spin-again effects are trated as single spins only.

Sticky Grass

Pokémon Cost 1

Select one of your Grass-type Pokémon on the field. While that Pokémon is on the field, the battle opponent of that Pokémon cannot respin. Spin-again effects are trated as single spins only.

Pokémon Duel

Pokémon plate Rarity rare

Tropical Energy

Any special conditions are removed from your Grass-, Flying-, and Bug-type Pokémon. During this duel, the effects of Abilities that allow you or your opponent to respin or force respins in battle are nullified for the battle opponents of your Grass-, Flying- and Bug-type Pokémon. Your turn ends

Tropical Energy

Pokémon Cost 1

Any special conditions are removed from your Grass-, Flying-, and Bug-type Pokémon. During this duel, the effects of Abilities that allow you or your opponent to respin or force respins in battle are nullified for the battle opponents of your Grass-, Flying- and Bug-type Pokémon. Your turn ends

Pokémon Duel

Pokémon plate Rarity rare

Dark Energy

During this duel, if the opponent Pokémon is a Psychic-type, your Dark-type Pokémon are not knocked out in battle, but are moved to the bench and gain Wait instead. And, when you have two or more Dark-type Pokémon on the field, Energy effects on your opponent's Psychic and Ghost-type Pokémon are nullified. Your turn ends.

Dark Energy

Pokémon Cost 1

During this duel, if the opponent Pokémon is a Psychic-type, your Dark-type Pokémon are not knocked out in battle, but are moved to the bench and gain Wait instead. And, when you have two or more Dark-type Pokémon on the field, Energy effects on your opponent's Psychic and Ghost-type Pokémon are nullified. Your turn ends.

Pokémon Duel

Pokémon plate Rarity rare

Phantom Energy

During this duel, your Ghost-type Pokémon can move over Pokémon affected by special conditions when using an MP move. In addition, when one or more of your Ghost-type Pokémon surround an opposing Pokémon, if there are three or more opposing Pokémon on the field or on your opponent's bench with the same name as the surrounded Pokémon, remove the surrounded Pokémon from the game. Your turn ends

Phantom Energy

Pokémon Cost 1

During this duel, your Ghost-type Pokémon can move over Pokémon affected by special conditions when using an MP move. In addition, when one or more of your Ghost-type Pokémon surround an opposing Pokémon, if there are three or more opposing Pokémon on the field or on your opponent's bench with the same name as the surrounded Pokémon, remove the surrounded Pokémon from the game. Your turn ends

Pokémon Duel

Pokémon plate Rarity rare

Steel Energy

During this duel, your Steel-type Pokémon cannot become poisoned or noxious and the damage of one of each of those Pokémon's most highly damaging White Attacks that normally deal at least 10 damage is increased by 10. Your turn ends.

Steel Energy

Pokémon Cost 1

During this duel, your Steel-type Pokémon cannot become poisoned or noxious and the damage of one of each of those Pokémon's most highly damaging White Attacks that normally deal at least 10 damage is increased by 10. Your turn ends.

Pokémon Duel

Pokémon plate Rarity ex

Poison Blade

Select one of your Steel-type Pokémon on the field. While that Pokémon is on the field, the White Attacks of that Pokémon gain: The battle opponent becomes Poisoned.

Poison Blade

Pokémon Cost 1

Select one of your Steel-type Pokémon on the field. While that Pokémon is on the field, the White Attacks of that Pokémon gain: The battle opponent becomes Poisoned.

Pokémon Duel

Pokémon plate Rarity rare

Muscle Energy

Remove the sleep and frozen conditions, Mp-1 and MP -2 markers and Wait from all of your Fight-type Pokémon. During this duel, your Fighting-type Pokémon gain +1 to the damage they deal after those Pokémon move from P.C. to bench. Your turn ends

Muscle Energy

Pokémon Cost 1

Remove the sleep and frozen conditions, Mp-1 and MP -2 markers and Wait from all of your Fight-type Pokémon. During this duel, your Fighting-type Pokémon gain +1 to the damage they deal after those Pokémon move from P.C. to bench. Your turn ends

Pokémon Duel

Pokémon plate Rarity rare

Mud Energy

During this duel, if there are 2 or more Water-type Pokémon and 2 or more Ground-type Pokémon on the field, your opponent's Pokémon on the field get +1 to Wait effects that they receive. Your turn ends.

Mud Energy

Pokémon Cost 1

During this duel, if there are 2 or more Water-type Pokémon and 2 or more Ground-type Pokémon on the field, your opponent's Pokémon on the field get +1 to Wait effects that they receive. Your turn ends.

Pokémon Duel

Pokémon plate Rarity rare

Electro Energy

Removes the paralyzed condition from all of your Electric-type Pokémon. During this duel, if one of your Electric-type Pokémon would deal damage, and there is an Electric-type Pokémon adjacent to it, that damage increased by 10. Your turn ends.

Electro Energy

Pokémon Cost 1

Removes the paralyzed condition from all of your Electric-type Pokémon. During this duel, if one of your Electric-type Pokémon would deal damage, and there is an Electric-type Pokémon adjacent to it, that damage increased by 10. Your turn ends.

Pokémon Duel

Pokémon plate Rarity rare

Molting Energy

During this duel, whenever one of your Bug-type or Flying-type Pokémon moves from the P.C. to the bench, it can evolve. If it does, that Pokémon gains Wait 3. Your turn ends.

Molting Energy

Pokémon Cost 1

During this duel, whenever one of your Bug-type or Flying-type Pokémon moves from the P.C. to the bench, it can evolve. If it does, that Pokémon gains Wait 3. Your turn ends.

Pokémon Duel

Pokémon plate Rarity ex

Eon Flute

During a duel, this plate can be used when your Latias or Latios is excluded from the duel. That one Latias or Latios appears on your bench. That Pokémon is excluded from the duel after your next turn has ended.

Eon Flute

Pokémon Cost 2

During a duel, this plate can be used when your Latias or Latios is excluded from the duel. That one Latias or Latios appears on your bench. That Pokémon is excluded from the duel after your next turn has ended.

Pokémon Duel

Pokémon plate Rarity ex

Salamencite

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Salamence on the field, and Mega Evolve it for 7turns.

Salamencite

Pokémon

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Salamence on the field, and Mega Evolve it for 7turns.

Pokémon Duel

Pokémon plate Rarity ex

Charizardite X

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Charizard on the field, and Mega Evolve it for 7turns.

Charizardite X

Pokémon

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Charizard on the field, and Mega Evolve it for 7turns.

Pokémon Duel

Pokémon plate Rarity ex

Charizardite Y

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Charizard on the field, and Mega Evolve it for 7turns.

Charizardite Y

Pokémon

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Charizard on the field, and Mega Evolve it for 7turns.

Pokémon Duel

Pokémon plate Rarity ex

Beedrillite

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Beedrill on the field, and Mega Evolve it for 7turns.

Beedrillite

Pokémon

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Beedrill on the field, and Mega Evolve it for 7turns.

Pokémon Duel

Pokémon plate Rarity ex

Venusaurite

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Venusaur on the field, and Mega Evolve it for 7turns.

Venusaurite

Pokémon

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Venusaur on the field, and Mega Evolve it for 7turns.

Pokémon Duel

Pokémon plate Rarity ex

Blastoisinite

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Blastoise on the field, and Mega Evolve it for 7turns.

Blastoisinite

Pokémon

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Blastoise on the field, and Mega Evolve it for 7turns.

Pokémon Duel

Pokémon plate Rarity ex

Gengarite

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Gengar on the field, and Mega Evolve it for 7turns.

Gengarite

Pokémon

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Gengar on the field, and Mega Evolve it for 7turns.

Pokémon Duel

Pokémon plate Rarity ex

Sceptilite

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Sceptile on the field, and Mega Evolve it for 7 turns.

Sceptilite

Pokémon

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Sceptile on the field, and Mega Evolve it for 7 turns.

Pokémon Duel

Pokémon plate Rarity ex

Blazikenite

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Blaziken on the field, and Mega Evolve it for 7 turns.

Blazikenite

Pokémon

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Blaziken on the field, and Mega Evolve it for 7 turns.

Pokémon Duel

Pokémon plate Rarity ex

Swampertite

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Swampert on the field, and Mega Evolve it for 7 turns.

Swampertite

Pokémon

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Swampert on the field, and Mega Evolve it for 7 turns.

Pokémon Duel

Pokémon plate Rarity ex

Metal Coat

Choose one of your Onix, Scyther, or Steel-type Pokémon on the field. If you choose Onix or Scyther, evolveit. Until the end of the duel, battle opponents of the Pokémon you chose, or the Pokémon that evolved from it, have the effects of their Abilities that increase or decrease Attack damage nullified. This ends your turn.

Metal Coat

Pokémon Cost 1

Choose one of your Onix, Scyther, or Steel-type Pokémon on the field. If you choose Onix or Scyther, evolveit. Until the end of the duel, battle opponents of the Pokémon you chose, or the Pokémon that evolved from it, have the effects of their Abilities that increase or decrease Attack damage nullified. This ends your turn.

Pokémon Duel

Pokémon plate Rarity ex

Golden Module

Choose one of your Genesect on the field or bench. For this turn, that Pokémon's Purple Attack becomes the Gold Attack Extreme Speed 100. Also, if a battle opponent knocked out by that Pokémon is a Dark or Fairy-type Pokémon, that battle opponent is excluded from the duel.

Golden Module

Pokémon Cost 2

Choose one of your Genesect on the field or bench. For this turn, that Pokémon's Purple Attack becomes the Gold Attack Extreme Speed 100. Also, if a battle opponent knocked out by that Pokémon is a Dark or Fairy-type Pokémon, that battle opponent is excluded from the duel.

Pokémon Duel

Pokémon plate Rarity ex

Scizorite

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Scizor on the field, and Mega Evolve it for 7 turns.

Scizorite

Pokémon Cost 2

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Scizor on the field, and Mega Evolve it for 7 turns.

Pokémon Duel

Pokémon plate Rarity rare

Metal Sphere

Choose one of your Steel-type Pokémon. Until the end of the duel, while that Pokémon is on the field, your Steel-type Pokémon do not become poisoned or noxious and their White Attacks that deal 10 or more damage deal +10 damage. Your turn end.s The effects of this plate do not stack.

Metal Sphere

Pokémon Cost 1

Choose one of your Steel-type Pokémon. Until the end of the duel, while that Pokémon is on the field, your Steel-type Pokémon do not become poisoned or noxious and their White Attacks that deal 10 or more damage deal +10 damage. Your turn end.s The effects of this plate do not stack.

Pokémon Duel

Pokémon plate Rarity rare

Phantom Sphere

Choose one of your Ghost-type Pokémon. Until the end of the duel, while that Pokémon is on the field, your Ghost-type Pokémon on the bench can move past Ghost-type Pokémon and Pokémon affected by special conditions. Your turn ends.

Phantom Sphere

Pokémon Cost 1

Choose one of your Ghost-type Pokémon. Until the end of the duel, while that Pokémon is on the field, your Ghost-type Pokémon on the bench can move past Ghost-type Pokémon and Pokémon affected by special conditions. Your turn ends.

Pokémon Duel

Pokémon plate Rarity rare

Flame Sphere

Choose one of your Fire-type Pokémon. Until the end of the duel, while that Pokémon is on the field, your Fire-type Pokémon do not become frozen or burned, and they can MO move past burned Pokémon on the field. Your turn ends.

Flame Sphere

Pokémon Cost 1

Choose one of your Fire-type Pokémon. Until the end of the duel, while that Pokémon is on the field, your Fire-type Pokémon do not become frozen or burned, and they can MO move past burned Pokémon on the field. Your turn ends.

Pokémon Duel

Pokémon plate Rarity rare

Electro Sphere

Choose one of your Electric-type Pokémon. Until the end of the duel, while that Pokémon is on the field, your Electric-type Pokémon deal +10 damage for each Electric-type Pokémon next to them. Your Electric-type Pokémon can MP move past Pokémon that have Wait. Your turn ends. The effects of this plate do note stack.

Electro Sphere

Pokémon Cost 1

Choose one of your Electric-type Pokémon. Until the end of the duel, while that Pokémon is on the field, your Electric-type Pokémon deal +10 damage for each Electric-type Pokémon next to them. Your Electric-type Pokémon can MP move past Pokémon that have Wait. Your turn ends. The effects of this plate do note stack.

Pokémon Duel

Pokémon plate Rarity ex

Mewtwonite X

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Mewtwo on the field, and Mega Evolve it for 7 turns.

Mewtwonite X

Pokémon

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Mewtwo on the field, and Mega Evolve it for 7 turns.

Pokémon Duel

Pokémon plate Rarity rare

Winged Sphere

Choose one of your Bug-type Pokémon or Flying-type Pokémon. Until the end of the duel, while that Pokémon is on the field, your Stage 1 or higher Bug- or Flying-type Pokémon may MP move over opposing non-Flying-type Pokémon. Your turn ends

Winged Sphere

Pokémon Cost 1

Choose one of your Bug-type Pokémon or Flying-type Pokémon. Until the end of the duel, while that Pokémon is on the field, your Stage 1 or higher Bug- or Flying-type Pokémon may MP move over opposing non-Flying-type Pokémon. Your turn ends

Pokémon Duel

Pokémon plate Rarity ex

Galladite

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Gallade on the field, and Mega Evolve it for 7 turns.

Galladite

Pokémon

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Gallade on the field, and Mega Evolve it for 7 turns.

Pokémon Duel

Pokémon plate Rarity rare

Mystic Sphere

Choose 1 of your Fairy-type Pokémon. Until the end of the duel, while that Pokémon is on the field, your Fairy-type Pokémon cannot have markers attached to them from the Attacks of other Pokémon. Your turn ends.

Mystic Sphere

Pokémon Cost 1

Choose 1 of your Fairy-type Pokémon. Until the end of the duel, while that Pokémon is on the field, your Fairy-type Pokémon cannot have markers attached to them from the Attacks of other Pokémon. Your turn ends.

Pokémon Duel

Pokémon plate Rarity ex

Sablenite

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Sableye on the field, and Mega Evolve it for 7 turns.

Sablenite

Pokémon

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Sableye on the field, and Mega Evolve it for 7 turns.

Pokémon Duel

Pokémon plate Rarity ex

Mewtwonite Y

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Mewtwo on the field, and Mega Evolve it for 7 turns.

Mewtwonite Y

Pokémon

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Mewtwo on the field, and Mega Evolve it for 7 turns.

Pokémon Duel

Pokémon plate Rarity rare

Mighty Sphere

Choose one of your Fighting-type Pokémon. Until the end of the duel, while that Pokémon is on the field, opposing Pokémon surrounded by your Fighting-type Pokémon move to your P.C. Your turn ends.

Mighty Sphere

Pokémon Cost 1

Choose one of your Fighting-type Pokémon. Until the end of the duel, while that Pokémon is on the field, opposing Pokémon surrounded by your Fighting-type Pokémon move to your P.C. Your turn ends.

Pokémon Duel

Pokémon plate Rarity rare

Dark Sphere

Choose one of your Dark-type Pokémon. Until the end of the duel, while that Pokémon is on the field, opposing Ghost-type Pokémon and Psychic-type Pokémon cannot pass through your Dark-type Pokémon by the effects of Abilities. Your turn ends.

Dark Sphere

Pokémon Cost 1

Choose one of your Dark-type Pokémon. Until the end of the duel, while that Pokémon is on the field, opposing Ghost-type Pokémon and Psychic-type Pokémon cannot pass through your Dark-type Pokémon by the effects of Abilities. Your turn ends.

Pokémon Duel

Pokémon plate Rarity ex

Altarianite

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Altaria on the field, and Mega Evolve it for 7 turns.

Altarianite

Pokémon

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Altaria on the field, and Mega Evolve it for 7 turns.

Pokémon Duel

Pokémon plate Rarity ex

Ampharosite

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Ampharos on the field, and Mega Evolve it for 7 turns.

Ampharosite

Pokémon

This plate can be used when none of your Pokémon are Mega Evolved. Choose one of your Ampharos on the field, and Mega Evolve it for 7 turns.

Pokémon Duel

Battle plate Rarity uncommon

Magnet

Choose one of your Electric-type Pokémon on the field. While that Pokémon is on the field, it deals +20 damage. Your turn ends.

Magnet

Battle Cost 1

Choose one of your Electric-type Pokémon on the field. While that Pokémon is on the field, it deals +20 damage. Your turn ends.

Pokémon Duel

Battle plate Rarity uncommon

Sharp Beak

Choose one of your Flying-type Pokémon on the field. While that Pokémon is on the field, it deals +20 damage. Your turn ends.

Sharp Beak

Battle Cost 1

Choose one of your Flying-type Pokémon on the field. While that Pokémon is on the field, it deals +20 damage. Your turn ends.

Pokémon Duel

Pokémon plate Rarity ex

DNA Splicers

Choose one of your Kyurem on the field, and one of your Zekrom or Reshiram on the field or bench in the P.C.. Exclude that Zekrom or Reshiram from the duel, and change form of Kyurem to Black Kyurem or White Kyurem.

DNA Splicers

Pokémon Cost 1

Choose one of your Kyurem on the field, and one of your Zekrom or Reshiram on the field or bench in the P.C.. Exclude that Zekrom or Reshiram from the duel, and change form of Kyurem to Black Kyurem or White Kyurem.

Pokémon Duel

Welcome to DuelDB The Pokémon Duel figure database DuelDB150Figures90Plates★★★LibraryBattle120Miss