Dusknoir
ghost
Soul Ferrier
This Pokemon may move through any Pokemon on the field. If this Pokemon knocks out a ghost Pokemon and - without leaving the field or moving by effects of plates - moves to one of your entry zones before that ghost Pokemon leaves your opponents PC, that Pokemon is excluded from the duel. This Pokemon deals +40 to ghost type Pokemon.
| Name | Size | Damage | Description |
|---|---|---|---|
| Shade Hammering | 28 | 140 | Both this Pokemon and the opposing Pokemon gain wait 2. If this pokemon is knocked out, the opposing Pokemon becomes confused. |
| Miss | 4 | ||
| Dodge | 16 | ||
| Shadow Sneak | 12 | 40 | |
| Ghostly Shock | 36 | ★ | If the opposing pokemon has any status conditions or special effects on it, it moves to your PC. |
| Z-Move | Damage | Effect |
|---|---|---|
| Never-Ending Nightmare | 280 | All opposing Pokémon on the field spin. Those that spin White Attacks get an MP-1 marker. |
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