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Pokémon Duel plate database

Every custom plate the community has built. Browse freely, log in to make your own.

Movement plate Rarity uncommon

Quick Care

Choose one of your Pokemon on the field. It is knocked out. Your turn ends.

Quick Care

Movement Cost 1

Choose one of your Pokemon on the field. It is knocked out. Your turn ends.

by emerald6 0

Pokémon plate Rarity ex

Mask Change

You may change one of your Ogerpon into one of the three following forms: Wellspring, Cornerstone, or Hearthflame form.

Mask Change

Pokémon Cost 2

You may change one of your Ogerpon into one of the three following forms: Wellspring, Cornerstone, or Hearthflame form.

by Contaw 0

Pokémon plate Rarity ex

Teal Mask

You may change an Ogerpon on the field back into its Teal Mask Form if it is currently in a different form.

Teal Mask

Pokémon Cost 1

You may change an Ogerpon on the field back into its Teal Mask Form if it is currently in a different form.

by Contaw 0

Pokémon plate Rarity ex

Melted Meltan

Add an extra Meltan to your team (over the 6 figure limit) and end your turn. This Meltan has no evolution attached, and if its presence ever blocks your other Pokemon from entering the bench, exclude this Pokemon from the duel.

Melted Meltan

Pokémon Cost 4

Add an extra Meltan to your team (over the 6 figure limit) and end your turn. This Meltan has no evolution attached, and if its presence ever blocks your other Pokemon from entering the bench, exclude this Pokemon from the duel.

by Contaw 0

Movement plate Rarity rare

Grand Tour

Exclude one of your figures for 7 turns. Afterwards, it returns to your bench and may evolve if possible. Your turn ends.

Grand Tour

Movement Cost 1

Exclude one of your figures for 7 turns. Afterwards, it returns to your bench and may evolve if possible. Your turn ends.

by emerald6 0

Pokémon plate Rarity rare

Light Stone

Choose one of your Pokémon on the field or bench. Untill the end of the duel that Pokémon has plus one MP (to a maximum of 3MP). Effects of abilities that allow you to move through other Pokémon are lost.

Light Stone

Pokémon Cost 1

Choose one of your Pokémon on the field or bench. Untill the end of the duel that Pokémon has plus one MP (to a maximum of 3MP). Effects of abilities that allow you to move through other Pokémon are lost.

by Veen 0

Pokémon plate Rarity ex

Prison bottle

Choose one of your Hoopa on the field and transform it into Hoopa Unbound, for 9 turns. If any of your Hoopa or Hoopa Unbound become knocked out, this plate returns to its unused state.

Prison bottle

Pokémon Cost 2

Choose one of your Hoopa on the field and transform it into Hoopa Unbound, for 9 turns. If any of your Hoopa or Hoopa Unbound become knocked out, this plate returns to its unused state.

by Veen 0

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